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Ultimate Ninja Storm series. Siliconera recently had a chance to catch up with Matsuyama once again to talk about Naruto Shippuden: Ultimate Ninja Storm Revolution.
How do you decide what kinds of moves to give the different Ninjas in the game? Do you ever take some liberties? Each character has unique abilities in the series, but the series is long, and the characters are always picking up new techniques or styles.
We always have to think about keeping it consistent, stylish, and cool. Mecha-Naruto was one of my favorite playable characters in the demo. Is he an original character from CyberConnect2? How did he make it into the game? Within that, we have an additional mode, called Ninja World Tournament, which is exclusive for the singleplayer mode. In Ultimate Ninja Storm 3 , because we stopped at the Great Ninja War, at that time, then, we exceeded the story of the animation and were keeping up instead with the original manga.
So in Revolution , our story will span the Naruto world up until the final anime episode. What kinds of new experiences can people expect in this iteration of Ninja Storm? In the Ninja World tournament, even though this is a single player mode, the player can battle against three other Ninjas in one place, at the same time.
This all-out-brawl mode is new to the series. In addition to playing through this Ninja World Tournament, you can also find sub-quests on your journey through the main quest mode.
This mode includes three episodes which are exclusive to Revolution. Right now, I can only talk about two of the three episodes: It explores the history of their relationship. Those two exclusive stories, with animations, will be implemented in the game. Please look forward to it! It sounds like you work closely with Kishimoto-sensei. Do you guys still maintain some creative freedom with these games or do your decision have to filter through him?
CybeConnect2 proposes episode ideas to Kishimoto-sensei, so while we do come up with our own ideas, he gets to approve on them and help us expand them. The Naruto anime and manga is a pretty big hit in the Americas, but historically, how have the Ultimate Ninja Storm games done? The Ultimate Ninja Storm series has sold more than 12 million units worldwide.
For example, with Storm 3 , we sold 1. So we can say that more people are coming with each iteration. The people who have watched the anime or read the manga before and left the series might come back to the game, play it, and have it reinvigorate their interest in Naruto.
Do you have a target audience in mind when you release the games? This includes the hardcore fighting game fans, too! In terms of characters, is there any benefit of using one character throughout the entire game, or are you encouraged to switch it up throughout the story and tournament? Character-wise, when you play through the World Tournament mode, you can unlock more characters.
We like to ask all the players to play through this mode to unlock as many characters as possible. Also, each character has a strong-point or weak point, but when you select a character you can select one of three battle types: Each have different strengths and weaknesses.
Players can select a character, and then a type, and essentially create their own fighting style and strategy. This new battle system creates a variation that lends itself to an equal playing field. Something must have been lost in translation. If it continues with the standard adaptation rate and the manga ends later this year, the anime will probably be reaching the final fight this fall and could conclude as early as next Spring.
By the time the game is released in September, the manga and probably the anime will have unveiled all of the characters and their most powerful transformations.
Few problems I have with that. I seriously doubt Kishi would just let game tell his ending before he does in the manga. Also, seriously doubt the whole DLC. Ending of the story line is something CC2 will glorify as crazy.
This is the penultimate game. The story at this point is way in the manga is way too crazy and would need a lot of elaboration to animate it.
I guess they can make it a one big DLC, but it would probably make more sense marketing wise to be another game. I feel Mecha Naruto was a lost opportunity. Red light in his eye reminds people of TTGL… The footage of his ougi validated those people even more.
It does seem that way. This is sounding like the same Bleach situation. That fight will be underway by then, if not completely over. So… how many stages are they able to get from the story mode? I recently went back and played the Naruto: I need me a turn based RPG with a more fleshed out story.
Ironically, the games that have done that have been my favorites. Path of the Ninja 2 [3 in Japan], Uzumaki Chronicles, and what not. They said they refined the battle mechanics to draw in the hardcore fighting game audience, they are just wanting to extend their audience. Three episodes is just a little bit of such a level of awesomeness! GoldLiger Bijuu no Sennin.
I think he meant not final but the latest anime episode in September. The manga just started the final fight, more or less. Team 7 versus Madara. It should be obvious where the inspiration came from, really. Personally, it reminds me more of Gaiking rather than Mazinger.
Gaiking is another Go Nagai Mecha. Did he just imply that the anime was going to end soon? I think he meant they will adapt until the latest anime episode. I believe a Storm 4 will be released. I probably will too. I more or less grew up with the series. Just read the Manga instead lol. It would be so cool if they added Guren the crystal style user. Still, I think I found my main with this. Lol they want this to hit the tournament seen.
Well they said they did in the article. Video game stories from other sites on the web. These links leave Siliconera.