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Before you can start writing code that runs on ev3dev, you need to choose a programming language. Community members have built libraries that let you use features such as motors and sensors from your code.
You can look at the driver overview page for information on the interfaces you need to use to control devices. Once you get the hang of it, you can even write your own interface library and have it listed on the programming languages page! Python is a high-level, general-purpose, interpreted scripting language.
It is great for beginners, while also powerful for experienced coders. If you are new to programming and unsure which language to choose, Python is a great choice! If you are just starting programming ev3dev, take a look at ev3python.
It is a object-oriented programming language that can easily represent the objects in the real life. Through learning from the official Java online document and getting started from jev3dev , you will catch up with programming using Java in ev3dev.
This project is implemented according the unified language binding specification that ensures you can access the wanted function on every unified bindings on ev3dev. It allows you to draw different shapes and images with a single instruction. For more details about this, please visit the following page. Get started with Java. Java is a general-purpose computer programming language that is concurrent, class-based and object-oriented. In Java 8, the language added some functional features very interesting to learn.
The project has support for EV3 Sensors and Actuators. The project includes the support for LeJOS local navigation stack. In this project, the Objects included in the different libraries follow the LeJOS Interfaces, not to be confused with another Java project based on ev3dev unified language binding for Java. Go is a compiled, statically-typed language created at Google. It aims to be simple and light while still providing modern language features.
C is a low-level, compiled language which is useful for interacting with other C-based code. It is very lightweight and often the most portable across platforms.
Through GObject-introspection , this library can be used by languages including Vala and Genie, among many others. This is great for people who want to use higher-level syntax while still producing a performant application, or people who want a less error-prone API for C. The Brick Manager for ev3dev is written using this library. Get started with ev3devKit.
Some of the libraries above also implement interfaces for other languages. Ev3devKit also has a Python wrapper. You can find demos of using ev3devKit from Python here.
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